![]() The domino game Texas 42 is an example of a trick-taking game that is not a card game. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. However, if diamonds or hearts are trumps, south or west respectively win.Ī trick-taking game is a card or tile-based game in which play of a hand centers on a series of finite rounds or units of play, called tricks, which are each evaluated to determine a winner or taker of that trick. In a notrump game, east wins the trick, having played the highest card of the suit led (unless the game is an ace–ten game, with 10 being higher than the king, making north win the trick). South does not have a spade, so plays the J♦, and West the 7♥. Usually all players must follow suit and play a spade unless they have none. JSTOR ( January 2018) ( Learn how and when to remove this template message)Ī trick of four cards.Unsourced material may be challenged and removed.įind sources: "Trick-taking game" – news ![]() Please help improve this article by adding citations to reliable sources. This article needs additional citations for verification.
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